Table of Contents

Tier
2

Analysis by Chen The Summoner
T-Doll Role
RoF Support,
Offtank

Basic Info

Craft Time
0:40:00
Rarity

T-Doll Stats

Max HP 80
Max DMG 33
Max ACC 45
Max EVA 68
Max ROF 52
Stat rankings are class specific

Tileset

Affects all
Rate of Fire10%13%15%18%20%
Evasion10%13%15%18%20%

Skill

Assault Command
Initial CD (6s)
Level 10 Effect Ally RoF +20% (8s)
Level 10 Cooldown 12 Seconds
Show All Skills Info
Lvl12345678910
CD 15 14.7 14.4 14.1 13.8 13.5 13.2 12.9 12.6 12
RoF+ 11% (5s) 12% (5.3s) 13% (5.7s) 14% (1s) 15% (6.3s) 16% (6.7s) 17% (7s) 18% (7.3s) 19% (7.7s) 20% (8s)

Overview

Astra is one of the more unfortunate T-Dolls who, while not awful, just generally will not see much use. Her tile buffs -- while serviceable -- are outclassed by many other units, her Skill is passable but ends up outperformed in most cases, and her tanking abilities are outpaced by her contemporaries. The only incentive to using Astra is she is fairly easy to obtain, but considering there are 2 star HGs that outclass her, this is not a convincing reason to include her in an Echelon. Although she’s far from the worst HG in the game, considering that Handguns in general require heavy investment to reach their full potential, it’s arguable whether Astra is worth that investment. Although she’s okay, she’s not great, making her impractical when other HG options are available.

Strengths

Relatively High HP

Amongst Handguns, Astra has a notably higher HP than most. Of the 3 star Handguns, she is currently only beat out by Tokarev and C96.

Decent Tile Buffs

While Astra’s buff is by far definitely not the most notable, RoF is always helpful for RFs. Her Evasion buff -- while offering a negligible boost -- can still make a difference.

Good Skill

Astra’s Skill gives a good boost to RoF, and as such makes her a valuable teammate in RF+HG Echelons.

Weaknesses

Poor Tile Placement

Astra prefers not to be a Main tank, however her Tile placement practically demands her to be front and center to make effective use of it.

Terrible Evasion

Astra has pretty awful Evasion for a Handgun. This is an especially notable weakness since she must be in center stage to provide her buffs optimally.

Heavily Outclassed

There are many, many better options that fill the same or similar role when compared to Astra. This includes T-Dolls that are even more accessible than her like PPK.

Full Analysis

Astra is a mediocre Handgun with low-to-average stats -- with only one exception, her HP. She has 33 Damage, 45 Accuracy, 68 Evasion, 52 RoF, and 400 Health at max link, and with these stats, Astra will not be dealing significant Damage, nor will she be tanking well. The last saving grace for her would be if she was an excellent buffer, but unfortunately for Astra, her buffs are not enough to make her excellent.

Astra’s tile buffs are 4 spaces diagonally around her that give 20% RoF and 20% Evasion. It’s an awkward layout to say the least, and will not provide more than two buffs in most standard formations -- which would further require Astra to perform as a Main tank, which she cannot effectively do. As an Offtank of Support unit in a standard formation, Astra will -- more often than not -- be buffing only one other unit. Compared to other HGs who can buff at least three teammates at once, it’s easy to see how Astra’s strengths are limited.  

As stated previously, to get the most out of her tile buffs, Astra needs to be front and center. This will often deprive a formation of more useful tile buffs, and it also means there will need to be another T-Doll present who can swap positions with her to tank.

Furthermore, Astra’s skill is fairly mediocre as well. A simple 20% buff to RoF for all units isn’t unusable, but it isn’t stellar. Obviously this buff is for assisting in damage dealing and it does the job well enough, however most other T-Dolls with Skills meant to serve a similar purpose outclass this Skill significantly.

So overall, Astra is rather average at best with few practical applications that couldn’t be filled by better units. She’s not terrible, and can be helpful on RF teams when building on a budget, but if better options are available, it’s not advisable to invest significant resources into her. As such, she should only be used early on, and replaced as soon as possible.

Team Options

Consistent DPS RFs 

Since Astra increases RoF, her buff is best for RFs -- MGs have little use for RoF buffs, and ARs generally prefer Damage and/or Crit buffs. RFs like M14, WA2000, and SVD benefit well from what Astra has to offer.

Tanky HGs and SMGs

Since Astra cannot tank effectively, she performs best in an Echelon that includes those who can. Examples include HGs such as PPK, Five Seven, and Makarov, and SMGs such as IDW, FMG-9, UMP45

History/Trivia

Astra 357 is a Spanish double action revolver. It can be chambered for either .357 Magnum or .38 special. It was made in various barrel lengths, from the almost snubnose 7.6cm barrel to the rather long 21.6cm barrel.

Acquisition
Normal
Illustrator
spirtie
Voice Actor
Sora Amamiya
Manufacturer
Astra-Unceta
T-Doll Full Name
Astra 357
Country of Origin
Spain

Other Stats

Armor
0
Ammo
10 / 15 / 20 / 25 / 30
Ration
10 / 15 / 20 / 25 / 30
Move Speed
15
Crit. Rate
20%
Crit. Damage
50%
Armor Pen.
10