|Rate of Fire||10%|
|Lock and Load
Initial CD (8s)
Level 10 Effect Self DMG +30% / Num of Bullets +3 (8s)
Level 10 Cooldown 18 Seconds
|DMG+||18% (6s)||19.3% (6.2s)||20.7% (6.4s)||22% (0.7s)||23.3% (6.9s)||24.7% (7.1s)||26% (7.3s)||27.3% (7.6s)||28.7% (7.8s)||30% (8s)|
|Bullets+||1 (6s)||1.2 (6.2s)||1.4 (6.4s)||1.7 (6.7s)||1.9 (6.9s)||2.1 (7.1s)||2.3 (7.3s)||2.6 (7.6s)||2.8 (7.8s)||3 (8s)|
Bren is a relatively average unit who can sufficiently fill the MG role for players without better MG options due to a well-rounded but not terribly impressive stat line. Her average stats and long Initial Cooldown on her Skill, however make her an inefficient choice for use in the late game where MGs generally aim to finish battles quickly.
High Damage in Extended Battles
Bren’s skill provides her with a powerful high-duration Damage buff. This allows her to deal significant damage in long battles.
Low Rate of Fire
Bren has the fourth lowest RoF cap among MGs, which means that her overall DPS is somewhat low if her Skill does not activate.
Weak Formation Buff
Although her buff tiles do not have terrible placement, Bren only provides RoF and Accuracy buffs to affected SGs, both of which are not terribly important stats for SGs.
Bren has very middling stats, only heavily deviating from most MGs in her low Rate of Fire, where she ranks fourth lowest among MGs. Her low RoF can be made up for with Formation buffs or buffing Skills from HGs, but in general Bren falls just a little short of other MGs in terms of overall performance.
At max level, Bren’s Lock and Load Skill provides her with a 30% Damage buff for 8 seconds and increases her current clip size by 3. Although this buff can be very powerful in extended battles, its Initial Cooldown of 8 seconds means that this Skill will generally not activate in the shorter one-volley battles that MG Echelons prefer. Bren’s Formation buff is also rather unimpressive, as it only provides RoF and Accuracy bonuses to affected SG units. These are relatively unimportant stats for SGs, and as such players should prioritize positioning their other MGs rather than Bren to provide better buffs to their SG units.
Overall, Bren should only really be used as a primary MG if no better MGs are readily available. Her relatively average stats and mediocre Formation buff leave her unable to keep up with other MGs in terms of overall DPS and utility, and her long Initial Cooldown on her Skill means that her damage output is subpar in shorter late game battles. Bren is not terribly impressive and although she can fill the MG role decently well, players should generally replace her in their Echelons with better MG options when possible.
HGs With RoF Skills Or Formation Buffs
Bren benefits heavily from pairing with HGs such as PPK, Makarov, and Welrod MkII that can supplement her low base RoF.
HGs Or SGs With DMG Skills Or Formation Buffs
Alternatively, DMG buffs from HGs such as M1895 and Grizzly or SGs such as KSG and M500 benefit Bren by increasing her total damage output when Lock and Load is active.
Bren’s Formation buff pattern works most optimally when she is placed in the top left corner position of a standard SG+MG formation.
Alternatively, Bren can be placed in the center left position of a Sideways-T formation so that she can provide her Formation buff to the tanking SG. Given the low impact of Bren’s Formation buff, however, players should consider placing other MGs in this position and having Bren be a filler in the back row.
The Bren light machine gun made its mark in history as one of the primary weapons of the British army in World War II, serving as a low-maintenance replacement for the Vickers MG. Recognized for its uniquely designed top-loading magazine system and portability, the Bren gun served British forces for over forty years in theatres of war around the world.
Royal Small Arms Factory,
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