Table of Contents

Analysis by Chen The Summoner
T-Doll Role
Continuous Burst

Basic Info

Craft Time
4 hours 32 minutes
Rarity

T-Doll Stats

This T-Doll is available in EN. Its rankings are based only on EN T-Dolls.

Max HP 88
Max DMG 145
Max ACC 96
Max EVA 31
Max ROF 34
Stat rankings are class specific

Tileset

Affects HG

SKILL CD -18%

Skill

Unspoken Killing Intent
Initial CD (6s)
Level 10 Effect

Active: Enter sniper mode for 9 seconds. After every 1.5 seconds of aiming, deal 2x damage (able to crit, but affected by armor) that cannot be dodged to the furthest target and decrease their damage by 10% for 3 seconds.
Passive: Normal attacks against armorless enemies deal 1.05x damage.

Level 10 Cooldown 16 Seconds
Show All Skills Info
Lvl12345678910
CD 20 19.6 19.2 18.8 18.4 18 17.6 17.2 16.8 16
1 DMGx 1.5 (2.5s) 1.6 (2.4s) 1.6 (2.3s) 1.7 (-0.3s) 1.7 (2.1s) 1.8 (1.9s) 1.8 (1.8s) 1.9 (1.7s) 1.9 (1.6s) 2 (1.5s)
AIM TIME 2.5 2.4 2.3 2.2 2.1 1.9 1.8 1.7 1.6 1.5
DMG- 5% (3s) 5.6% (3s) 6.1% (3s) 6.7% (3s) 7.2% (3s) 7.8% (3s) 8.3% (3s) 8.9% (3s) 9.4% (3s) 10% (3s)

Overview

The EN exclusive T-Doll, M200, is an RF that has a focus on continuous burst similar to IWS. When her Skill, Unspoken Killing Intent, is allowed to run its course, she will produce DPS higher than practically every single other RF in the game. Another distinguishing feature of her Skill is that the shots it fires cannot miss, so where some RFs have issues fighting non-armors at night, M200 doesn’t have the same difficulties. Additionally, when her Skill receives at least one Cooldown reduction buff, it will fire an extra shot, increasing her overall damage dealt.

There are a two major downsides to using M200, however. Due to how her Skill works, ROF cannot speed it up whatsoever. This means she’s one of – or perhaps the only – RFs that you don’t want to pair with ROF-buffing HGs. Additionally, since it’s at the fixed speed of 1 shot every 1.5 seconds, her standard mob clear is a bit slower than general purpose RFs.

Overall, M200 is an excellent RF in her niche. Similarly to IWS though, using her in the current state of the EN server is unnecessary at best, or somewhat inefficient at worst.

Strengths

Extremely High DPS

With her Skill active, M200 eclipses practically every RF in DPS and per-shot damage. This consequently makes her very effective against highly armored enemies.

Great Against Evasive Enemies

Unlike normal Damage up skills, M200’s shots from her Skill count as shots similar to Charged Shot abilities, meaning they cannot miss. This makes her great for night missions where other RFs would have issues due to their massive Accuracy drop.

Weaknesses

Suboptimal with ROF Buffs

Due to M200’s Skill not being affected by ROF buffs, they won’t have much – if any – of an effect on her. While her base ROF stat isn't terrible, it is not good enough to justify sacrificing damage from her Sniper Mode for more DPS during it’s downtime.

Limited Use in EN Server

Similar to IWS, M200 will fire quite slowly once her Skill is active, meaning clearing standard mobs with her would take longer than it would if using a more general purpose RF like M14, WA2000, or SVD. In later content she will be more useful, but for now it’s probably a better idea to use a RF who is less specialized.

Full Analysis

M200 has a high Damage stat of 145 and a mediocre ROF of 34. These stats aren’t all that bad, and when her Skill is taken into consideration her mediocre ROF becomes a complete non-issue.

M200’s Skill, Unspoken Killing Intent, has her go into Sniper Mode for 9 seconds, then every 1.5 seconds she will shoot the furthest target from her for 2x her Damage. This Skill not only can Crit, it also completely ignores Accuracy and Evasion, similar other Charged Shot abilities such as Springfield’s. Notably, it also doesn’t have the downside of long Initial Cooldown that those abilities tend to have, and also fires multiple shots instead of just one. This also means that unlike a lot of RFs, M200 is a very good option for killing evasive armored enemies at Night – a role usually reserved for AR squads, and even then they tend to struggle. One unfortunate downside of this ability is that the 1.5 seconds between shots is completely fixed, so not only does this make M200’s mob clear somewhat slow, ROF buffs are almost useless to her. This Skill also has a longer downtime than IWS’ Skill, her closest comparison, if only by a second.

For some odd reason, when M200 is under the effect of Carcano M1891 or M91/38’s tile buff (10% cooldown reduction) she will fire an extra shot during her Skill. Not only does that mean her DPS will greatly increase, this also brings her downtime to about even with IWS. Considering in isolation M200 already outpaces IWS’ DPS for the duration of her Skill, this means if they are put in their respective tank busting echelons, M200’s damage is comparable – if not greater than – IWS’. Unfortunately, though, due to how the damage calculation works, as armor stats have values greater than 170, M200 starts to lose out in DPS. Fortunately, there isn’t anything on the EN server that currently that comes remotely close to that armor stat, which means that as of now M200’s Skill and performance is overall better than IWS’.

M200’s tile buff, like other RFs, isn’t particularly notable, reducing the cooldown of two HGs by 18%. Interestingly, her tile pattern meshes well with formations that will give her the buffs she needs, so as a result she is one of the few RFs that regularly buffs two HGs.

In summary, M200 sits in a very similar position to IWS. She is an excellent RF but she is rather impractical for current content. Her Damage is slow to be dealt but is extremely strong and can’t miss, making her a good option for both Night and Day missions. For enemies that refuse to go down, this is great, but for general mob clear, and practically every situation we currently have to deal with, she’s just unnecessary.

Team Options

HGs with Damage/Crit tiles and/or abilities

Supplying M200 with ROF is  suboptimal due to her Skill, so the best thing to do instead is give her Damage and/or Crit. Contender, Mk23, and Grizzly are all decent options for this job.

Carcano Sisters

M200’s DPS gets a bump due to an odd interaction with Carcano sister’s Cooldown reduction, causing her to fire an extra shot during her Skill. This makes running M200 with a Carcano a very good choice. Using Carcano M91/38 is preferred but Carcano M1891 is effective as well.

General Purpose RFs

Since M200’s DPS takes a fair bit of time to ramp up, pairing her with another RF who can clear out extra enemies is a good idea. Lee Enfield, M14, or SVD will do the trick.

History/Trivia

The CheyTac M200 Intervention is an American made bolt action sniper rifle. The rifle started production in 2001, though interestingly it’s never been formally used by the United States Military. The rifle is also notable in that quite a few world record long distance shots have been made with it. It also gained notoriety in the Call of Duty: Modern Warfare 2 community, where it was the weapon of choice in many popular video montages.

Specifications:

  • Weight: 14.1kg (31 lbs)

  • Length: 1,300mm

  • Barrel length: 740mm

  • Cartridge: .408 Cheyenne Tactical or .375 Cheyenne Tactical

  • Muzzle velocity: 884m/s

  • Effective range: 2,500 meters

  • Feed system: 7 Round Detachable Box Magazine, Bolt Action

Acquisition
HeavyNormal
Illustrator
DANGERDROP
Voice Actor
N/A
Manufacturer
CheyTac USA LLC
T-Doll Full Name
CheyTac M200 Intervention
Country of Origin
United States Of America
Common Nicknames
Intervention

Other Stats

Armor
0
Ammo
15 / 25 / 35 / 45 / 55
Ration
30 / 45 / 60 / 75 / 90
Move Speed
7
Crit. Rate
40%
Crit. Damage
50%
Armor Pen.
10